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World Wait Node

World Wait lets a route pause until the player interacts with the place itself.

Use Insert > Playback & Flow > World Wait Node when the player should touch a part or click an object before the story continues.

FieldWhat it does
NameOptional editor-only name for the node.
Trigger Kindtouch or click.
Instance PathPath to the target instance.
NextNode that runs after the world trigger fires.

When the node runs, VNC clears active dialog, shows a world-interaction prompt, and waits for the target trigger.

TriggerTarget needs
touchA real touchable part in the place.
clickA clickable target with a click detector.

Use paths that start from workspace or game, such as workspace.InteractionLab.DoorButton.

World Wait is one of the most beta-sensitive nodes because it depends on your place setup. Keep each target simple, visible, and named for the path you put in Properties.