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Title Card Node

Title Card gives the player a pause between story beats.

Use Insert > Scene & UI > Title Card Node for chapter titles, route names, location cards, date changes, or dramatic pauses.

FieldWhat it does
NameOptional editor-only name for the node.
TextTitle card text. Supports variable templates.
Duration SecondsHow long the card remains before continuing.
Fade In SecondsOptional fade-in duration.
Fade Out SecondsOptional fade-out duration.
NextNode that runs after the card finishes or advances.

When the node runs, VNC clears active dialog state and shows the title card. If Duration Seconds is greater than 0, the card advances after that timer. If duration is 0, the card waits for player advance input.

Fade values are treated as non-negative durations.

Project-level chapter title cards use these defaults when a chapter card is shown:

DefaultValue
Duration5 seconds
Fade in0 seconds
Fade out1 second

Title Card nodes are useful when a scene needs room to breathe. They make transitions feel authored instead of abrupt.