Scroll Sound Link
Scroll Sound Link changes the typing sound set a character uses after the node runs.
Use Insert > Scene & UI > Scroll Sound Link when a character should temporarily use a different text-scroll sound.
Properties
Inherited/common properties
| Field | What it does |
|---|---|
| Name | Optional label used in the editor and Story Map. Leave it empty to use VNC's automatic node name. |
| Character | Character whose linked presentation setting changes. |
| Scroll Sound Set | Scroll sound set to use. none or empty clears the link. |
| Next | Node that runs after this node finishes its own work. |
Runtime Behavior
When the node runs, VNC stores a scroll sound link for the selected character. Later Dialog nodes choose scroll sound using this priority:
| Priority | Source |
|---|---|
| 1 | Dialog Scroll Sound Set override |
| 2 | Linked character scroll sound |
| 3 | Character default scroll sound |
| 4 | Runtime default |
Example Setup
| Field | Example value |
|---|---|
| Character | narrator |
| Scroll Sound Set | default |
| Next | the next node in your route |
To clear the link later, set Scroll Sound Set to none or leave it empty, then connect Next to the following story node.
Scroll Sound Link is best for temporary voice texture changes, such as radio filter, whisper, glitch, or memory sequence effects.