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Effect Node

Effect is for small visual emphasis: shakes, jumps, and sprite emphasis changes.

Use Insert > Sprites & FX > Effect when a moment needs motion or focus without changing the route.

FieldWhat it does
NameOptional editor-only name for the node.
Targetsprite, dialog, or screen.
Effectshake, jump, emphasize, or deemphasize.
Target SlotSprite slot used when target is sprite.
IntensityOptional positive number controlling effect strength.
DurationOptional duration in seconds. Must be 0 or greater when set.
NextNode that runs after the effect starts.

Most effects are recorded as the latest visual effect and continue immediately. When target is sprite and the effect is emphasize or deemphasize, VNC updates the active sprite emphasis state for the target slot.

If target is sprite, the slot should contain a visible sprite when the effect runs.

UseSetup
Character reactsTarget sprite, effect jump, choose the character’s slot.
Screen impactTarget screen, effect shake.
Dialog shockTarget dialog, effect shake.
Focus speakerTarget sprite, effect emphasize.

Effects work best when they support a story beat. Keep them short and intentional so the scene still reads cleanly.