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Sprite Exit Node

Sprite Exit removes a character sprite from the stage.

Use Insert > Sprites & FX > Hide Sprite when a character leaves, a scene ends, or a slot needs to be cleared.

FieldWhat it does
NameOptional editor-only name for the node.
SpriteSprite asset to hide. Can be left empty when Target Slot is set.
Target SlotSlot to clear. If set, the slot takes priority.
TransitionExit transition. Supported values are slide, slide_from_left, slide_from_right, slide_from_top, slide_from_bottom, fade, rise, and none.
Transition DurationOptional duration when transition is not none.
NextNode that runs after the sprite exits.

If Target Slot is set to a valid project slot, VNC clears that slot. If no valid slot is set, VNC searches visible sprites and clears any slot showing the selected sprite asset.

When the transition has no explicit duration, a visible explicit exit uses a short default exit duration.

Sprite Exit keeps the stage readable. Clear sprites deliberately before major scene changes or endings.