Sprite Exit Node
Sprite Exit removes a character sprite from the stage.
Use Insert > Sprites & FX > Hide Sprite when a character leaves, a scene ends, or a slot needs to be cleared.
Properties
Section titled “Properties”| Field | What it does |
|---|---|
| Name | Optional editor-only name for the node. |
| Sprite | Sprite asset to hide. Can be left empty when Target Slot is set. |
| Target Slot | Slot to clear. If set, the slot takes priority. |
| Transition | Exit transition. Supported values are slide, slide_from_left, slide_from_right, slide_from_top, slide_from_bottom, fade, rise, and none. |
| Transition Duration | Optional duration when transition is not none. |
| Next | Node that runs after the sprite exits. |
Runtime behavior
Section titled “Runtime behavior”If Target Slot is set to a valid project slot, VNC clears that slot. If no valid slot is set, VNC searches visible sprites and clears any slot showing the selected sprite asset.
When the transition has no explicit duration, a visible explicit exit uses a short default exit duration.
Sprite Exit keeps the stage readable. Clear sprites deliberately before major scene changes or endings.