SFX Node
SFX is for short sounds that should play once.
Use Insert > Playback & Flow > SFX for clicks, impacts, bells, short stingers, and other moments that do not need a looping audio track.
Properties
Section titled “Properties”| Field | What it does |
|---|---|
| Name | Optional editor-only name for the node. |
| Sound | Audio asset to play once. |
| Next | Node that runs after the sound starts. |
| Volume | Playback volume from 0 to 1. |
| Playback Speed | Playback speed greater than 0. |
Runtime behavior
Section titled “Runtime behavior”When the node runs, VNC sends a one-shot sound request to the presentation state and then continues to Next. The story does not wait for the sound to finish.
If the audio asset is missing, Properties and Output should warn so you can import or choose a valid asset.
SFX nodes are best for clear beats between story actions. For background music or ambience, use an Audio node.